Indie Artist
Release-day asset pack (visuals + cuts + dubbed teaser) in 90 minutes instead of 2 days.
Indie artists are running a label, a marketing team, and a tour department from one person. This route teaches you to use AI the way a full team would: release planning, asset packs, dubbed teasers for international fans, playlist pitching, and audience analytics. By the end you have a release-day workflow that ships in 90 minutes, not 2 days.
The exact path you follow.
- 01
Foundation
Claude Code installed, Anthropic key, one project folder per release. Most artists skip this and try to do everything in chat.com. They lose every workflow they build. The folder + Code setup is what makes everything reusable for the next release. 45 minutes.
Example outputClaude reading your last release's analytics CSV and writing a one-paragraph plain-English summary.
- 02
Stack inventory
Most indie artists run 8 to 14 tools (DistroKid or AWAL or DSTRO7, Spotify for Artists, Apple Music for Artists, TikTok, IG, link-in-bio, Bandcamp, Mailchimp, Notion, plus a video editor and a graphic tool). We map them and find the 2 biggest bleeds. For most artists those are content cuts and audience analytics. Modules 08 and 09 hit both.
Example outputA stack map showing 11 tools and the 2 workflows that would save you 8 hours per release.
- 03
Playlist pitch automation
You pitch every release. We build a Claude pitch generator that reads track metadata, pulls editorial context from Submithub and Groover, and drafts personalized pitches per curator. Your job is approve and send. A 30-curator pitch session shrinks from a full Sunday to 45 minutes.
Example output30 personalized pitches drafted in 45 minutes, each citing one specific reason the curator should care.
- 08
Fan analytics and content cuts
Spotify for Artists API plus Descript plus Opus Clip turns one performance video or one studio session into 12 platform-specific cuts in under an hour. Plus an audience report that tells you what city to play next, in plain English. This is the module that most artists tell us paid for the whole course in week 2.
Example output12 short-form cuts from one 8-minute video, plus a one-page audience report flagging Mexico City as your fastest-growing market.
- 09
Release planning and asset packs
Release day is the highest leverage day in your career every 6 weeks. We build a workflow that turns 1 finished track plus 1 brief into a full asset pack: cover art (Freebeat or Neural Frames), 6 platform-specific vertical cuts (Descript or Opus Clip), 3 dubbed teasers (ElevenLabs, Spanish + Portuguese + English). 90 minutes. Bruce uses the same workflow on DSTRO7 priority releases.
Example outputA release-day asset pack: 1 cover, 6 cuts, 3 dubbed teasers, audience-targeted copy, in 90 minutes.
The 2026 stack for this seat.
3 deliverables that go on your LinkedIn.
Every route grad finishes with working automations they can demo on a call. Not certificates, working software.
A release-day asset pack workflow producing visuals, cuts, and dubbed teasers in 90 minutes.
A playlist pitch generator drafting 30 personalized pitches in under an hour.
An audience report that tells you in plain English which city to play next.
8 to 12 hours total, self-paced over 2 weeks.
Self-paced means you start today and finish whenever the workflow ships. No cohort, no webinar, no scheduled call.
Pick this route up on Starter for $97. Or take all 7 with Pro.
Pick 1 route (Indie Artist or any other). Ship the first workflow in 90 minutes. 5 prompts and 1 template included. 14-day refund.
Start with Starter for $97All 7 routes. All 12 modules. Lifetime access. Community. Monthly drops. Includes CatalogIQ valuation, MusicOps trial, proof.audio submission. 30-day refund.
Get all routes with Pro for $497